# This file is part of Netpbm Formats, a File Format plugin for Adobe Photoshop # Copyright (C) 2004-2010 Toby Thain, toby@telegraphics.com.au # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # GNU Makefile # builds Win32 DLL and CS2/Mac Mach-O plugin bundle # by Toby Thain # ---------- variables & flags ---------- EXEC = NetpbmFormats VERSION := $(shell perl -n -e 'm/^.*VERSION_STR[[:blank:]]+\"([^"]*)\"/ && print $$1;' version.h) MINGW_CC = i386-mingw32msvc-gcc DLLWRAP = i386-mingw32msvc-dllwrap WINDRES = i386-mingw32msvc-windres SAMPLES = peace.pbm mandel.pgm t100.pgm PSAPI = "../adobe_photoshop_cs5_sdk_mac/photoshopapi" CFLAGS += -O2 -W -Wall CPPFLAGS += -I$(PSAPI)/Pica_sp -I$(PSAPI)/Photoshop -I$(PSAPI)/General \ -I../common/adobeplugin -I../common/tt REZFLAGS = $(ARCH) -d CS3SDK # ---------- source & object files ---------- # where to find .c source files # *** Note: Depends on files in "sgiformat" project. # *** sgiformat should also be checked out before trying to build. vpath %.c ../common/tt ../common/adobeplugin ../sgiformat vpath %.m cocoa # list of source files OBJ_COMMON = main.o read.o write.o util.o bufio.o str.o file_io.o # object files, separate for each platform OBJ_OSX := $(addprefix obj/, $(OBJ_COMMON) \ ui_mac.o ui_compat_mac.o dbg_mac.o largefiles_forks.o \ ui_cocoa.o ) OBJ_W32 := $(addprefix obj_w32/, $(OBJ_COMMON) \ ui_win.o ui_compat_win.o dbg_win.o file_compat_win.o \ dllmain.o res.o ) # ---------- executables ---------- # parts of Mac OS X plugin bundle to build # Adobe's plugs use .plugin extension BUNDLE = $(EXEC).plugin PLUGIN_OSX = $(BUNDLE)/Contents/MacOS/$(EXEC) PLUGIN_RSRC = $(BUNDLE)/Contents/Resources/$(EXEC).rsrc PLUGIN_PARTS = $(PLUGIN_OSX) $(PLUGIN_RSRC) $(BUNDLE)/Contents/Info.plist \ $(BUNDLE)/Contents/PkgInfo DISTDMG = dist/$(EXEC)-$(VERSION).dmg # -DMAC_ENV is for the Adobe SDK # -DMACMACHO is for this plugin's use (to detect Mach-O build) # -Dmacintosh is for anyone who STILL doesn't get it $(PLUGIN_OSX) : CFLAGS += $(ARCH) $(PLUGIN_OSX) : LDFLAGS += $(ARCH) $(PLUGIN_OSX) : CPPFLAGS += -DMAC_ENV -DMACMACHO -Dmacintosh -DWANT_LARGE_FILES \ -I/Developer/Headers/FlatCarbon # Win32 plugin DLL to build PLUGIN_W32 = $(EXEC).8bi DISTARCHIVE = dist/$(EXEC)-win.zip $(PLUGIN_W32) : CPPFLAGS += -DWIN_ENV # ---------- targets ---------- # Notes: If building on OS X 10.4, # - if using older Xcode (e.g. 2.1), the option '-mmmacosx-version-min' must be removed. # - older Rez does not support -arch, you need to upgrade to Xcode 2.5 to build Universal (for CS3/4) # - the cs5 target cannot be built on OS X 10.4. .PHONY : thin cs2 cs3 cs5 dll zip dmg clean samples # targets for OS X Mach-O (bundle) format runtimes: # 'thin' - single architecture, of build host # 'cs2' - PowerPC only # 'cs3' - Universal (PPC & Intel architectures; CS3 and CS4) # 'cs5' - 32-bit and 64-bit Intel thin cs2 cs3 cs5 : $(PLUGIN_PARTS) # Min system for CS2: Mac OS X v.10.2.8 cs2 : ARCH = -arch ppc cs2 : CFLAGS += -isysroot /Developer/SDKs/MacOSX10.2.8.sdk -mmacosx-version-min=10.2 cs2 : LDFLAGS += -Wl,-syslibroot,/Developer/SDKs/MacOSX10.2.8.sdk -mmacosx-version-min=10.2 # See: http://developer.apple.com/documentation/Porting/Conceptual/PortingUnix/compiling/chapter_4_section_3.html#//apple_ref/doc/uid/TP40002850-BAJCFEBA # gcc 4.2 (OS X 10.6) has trouble building the universal plugin: # Min system for CS3: Mac OS X v.10.4.8 cs3 : CC = /usr/bin/gcc-4.0 cs3 : ARCH = -arch ppc -arch i386 cs3 : CFLAGS += -isysroot /Developer/SDKs/MacOSX10.4u.sdk -mmacosx-version-min=10.4 cs3 : LDFLAGS += -Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk -mmacosx-version-min=10.4 cs5 : ARCH = -arch i386 -arch x86_64 cs5 : CFLAGS += -isysroot /Developer/SDKs/MacOSX10.5.sdk -mmacosx-version-min=10.5 cs5 : LDFLAGS += -Wl,-syslibroot,/Developer/SDKs/MacOSX10.5.sdk -mmacosx-version-min=10.5 $(BUNDLE) : mkdir -p $@ /Developer/Tools/SetFile -a B $@ # insert correct executable name and version string in bundle's Info.plist $(BUNDLE)/Contents/Info.plist : Info.plist.tmpl $(BUNDLE) version.h mkdir -p $(dir $@) sed -e "s/%VERSION_STR%/$(VERSION)/" -e "s/%EXEC%/$(EXEC)/" -e "s/%PSTARGET%/$(PSTARGET)/" $< > $@ $(BUNDLE)/Contents/PkgInfo : $(BUNDLE) mkdir -p $(dir $@) printf 8BIF8BIM > $@ clean : rm -fr obj/* obj_w32/* $(PLUGIN_W32) $(BUNDLE) $(SAMPLES) peace mandelpgm target zip : $(DISTARCHIVE) $(DISTARCHIVE) : $(PLUGIN_W32) dist/README.html dist/gpl.html zip -j -9 $@ $^ ls -l $@ dist/gpl.html : curl http://www.gnu.org/licenses/gpl.html | \ sed 's%% %' > $@ samples : $(SAMPLES) % : %.c ; $(CC) -o $@ $< peace.pbm : peace ; -./peace > $@ mandel.pgm : mandelpgm ; -./mandelpgm > $@ t100.pgm : target ; ./target 100 100 > $@ dmg : $(DISTDMG) # create an Apple disk image (dmg) archive of the distribution kit $(DISTDMG) : $(PLUGIN_PARTS) dist/README.html dist/gpl.html version.h DIR=`mktemp -d $(EXEC)-XXXX`; \ cp -Rp dist/README.html dist/gpl.html $(BUNDLE) $$DIR; \ hdiutil create -srcfolder $$DIR -ov -volname "$(EXEC) $(VERSION)" \ -imagekey zlib-level=9 -fs HFS+ $@; \ rm -fr $$DIR @ ls -l $@ # ---------- compile rules ---------- obj/%.o : %.c ; $(CC) -o $@ -c $< $(CFLAGS) $(CPPFLAGS) obj/%.o : %.m ; $(CC) -o $@ -c $< $(CFLAGS) $(CPPFLAGS) obj_w32/%.o : %.c ; $(MINGW_CC) -o $@ -c $< $(CFLAGS) $(CPPFLAGS) # note dependencies on version.h: obj_w32/res.o : PiPL.rc version.h $(WINDRES) -i $< -o $@ obj_w32/ui_win.o : version.h # compile Mac resources (into data fork of .rsrc file) $(PLUGIN_RSRC) : $(BUNDLE) PiPL_macho.r ui_mac.r version.h \ PiPL_PBM.R PiPL_PGM.R PiPL_PPM.R PiPL_PNM.R mkdir -p $(dir $@) /Developer/Tools/Rez -o $@ -useDF $(filter %.r,$^) \ $(REZFLAGS) \ -i /Developer/Headers/FlatCarbon \ -i $(PSAPI)/Resources \ -i $(PSAPI)/Photoshop ls -l $@ # ---------- link rules ---------- $(PLUGIN_OSX) : $(BUNDLE) exports.exp $(OBJ_OSX) mkdir -p $(dir $@) $(CC) -bundle -o $@ $(OBJ_OSX) $(LDFLAGS) \ -exported_symbols_list exports.exp \ -framework Carbon -framework System -framework AppKit ls -l $@ file $@ # link Win32 DLL $(PLUGIN_W32) : exports.def $(OBJ_W32) obj_w32/res.o $(DLLWRAP) -o $@ -def $^ -mwindows -s ls -l $@ # --------------------